House Rules

House Rules
The game uses standard 1.05 rules with all three Playtest Packets applied, with the exception of the following changes:
 * Trainers get one free skill stunt at level 1
 * Mixed Power - Edge (Replaces Mixed Attacker)
 * Prerequisites: Level 10, invested at least 5 Level-up stats into both attack and Special attack
 * Costs 2 TP
 * The user gains the Weird Power Ability


 * Gareth Loses
 * Gareth loses at life
 * Prerequisites: Be Gareth
 * Cost: Being Gareth

Playtest Packets Summary
These aren't actually house rules, but reminders of stuff that the playtest packets changed.

General Rules:

 * Tutor and Inheritance Moves (September 2015)
 * Pokémon under Level 20 may only learn Moves of an At-Will or EOT Frequency with a max Damage Base of 7.
 * Pokémon from Level 20 to 29 may only learn Moves with up to a Scene Frequency and max Damage Base of 9.
 * Pokémon at Level 30 and above have no restrictions when being taught Moves through Tutors/Inheritance.
 * New Pokedex and Abilities (February 2015)
 * Status conditions (February 2015)
 * Paralysis, Flinch, Infatuation, Confusion, Suppression all changed

Moves:

 * Hold Hands (September 2015): grants temp HP, and also a one-round bonus to saves
 * Defense Curl (September 2015): Grants 1 DEF combat stage and 10 damage to Ice Ball and Rollout
 * Withdraw (September 2015): Grants 1 DEF combat stage.

New Edges/Features:

 * Feild Clinic - Edge (September 2015): Heals shit for money
 * Nurse - Feature (September 2015): Heals shit for AP

New/Changed Items:

 * Bean Cap, Glue Cap, Net Cap (May 2015)
 * Likely doesn't fit with setting, though suppose we could use refluffed versions of the different effects. Might need to increase price in that case, since I doubt Cap Cannons will be a thing. Replaces weighted net and glue cannon
 * Books (May 2015) (A couple more in September)
 * Too many to list, give cool bonuses, check it out
 * Herbal Restoratives (May 2015)
 * No longer make a pokemon dislike you. Actually more useful than a potion the first time one is used between extended rests, but start to impose penalties the more you use.
 * Shields and Armor (September 2015)
 * Light Armor grants 5 DR from either Physcial OR Special attacks, not both
 * Heavy Armor grants 5 DR from both.
 * Heavy Shield removed
 * Light shield now gives +1 evasion instead of +2

New Classes:

 * Backpacker (May 2015)
 * Gadgeteer (May 2015)
 * Medic (September 2015)

Class Changes:

 * Capture Specialist (May and September 2015):
 * No one cares
 * Cheerleader (September 2015)
 * Like, the whole class. Just don't bother looking at the old one.
 * Hobbyist (May 2015)
 * Can now only take skill edges that rank up a Skill
 * Hunter (May 2015)
 * Surprise applies to Capture Cannons
 * Researcher: 
 * General (May 2015)
 * Now can use Books better than everyone else
 * Apothecary (September 2015)
 * No More Medical Techniques, gains bonus when healing statuses.